Thursday, September 26, 2013

Hey everyone!  It's Kevin again, just wanted to echo what Emily and Jordan said.  I've helped a bit, with getting the beginning of the game set up, putting in sprites, all of those important first step tasks.

And like Emily said, we're not working on the tool set anymore, instead focusing on the RPG.  There will be a heavy focus on the combat and story, both of which we've started to flesh out, and I'm excited to get those aspects into the game!  The combat will involve jumping between members of your party and being able to use their various powers, real time, which should make for some interesting strategy and play.  But alas, first we need those little things like sprites and movement...  but we're getting there!

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